
Service 03
Mobile Applications
Applications that behave correctly on a phone with no signal, on a five year old device, and in the hands of someone who is walking.
- Capability 1
- iOS
- Capability 2
- Android
- Capability 3
- Flutter
- Capability 4
- Offline sync
The approach
Mobile is where assumptions break. The network is intermittent, the device is old, the session is interrupted by a phone call, and the app was backgrounded for three days before the user returned to it. Designing for that from the start is much cheaper than retrofitting it.
We build offline first, which means the local store is the source of truth for the session and synchronisation is a background concern with explicit conflict rules. Users should never watch a spinner to read something they already had.
Native where the platform matters and cross platform where velocity does. That is a per project decision made on the specific requirements, not a house preference we apply to everyone.
- 01
Decide the stack
Native, Flutter or React Native, argued from your requirements, team and roadmap rather than from habit.
- 02
Build the hard parts first
Sync, auth and the offline path before the screens. These are the decisions that are expensive to change later.
- 03
Release and hold
Staged rollout, crash monitoring, and a documented process so the second release does not need us.
What you get
Deliverables, not a status update.
- 01
Shipped applications
Through App Store and Play review, with the submission process documented so your team can do the next one.
- 02
Offline behaviour
A local store, a sync strategy and explicit conflict resolution, tested against real interruption.
- 03
Secure storage
Keychain and Keystore, certificate pinning where warranted, and no secrets in the bundle.
- 04
Release pipeline
Automated builds, staged rollout, and a kill switch for the change you regret.
- 05
Crash and performance budget
Thresholds agreed up front and monitored, on the devices your users actually own.
- 06
Accessibility
VoiceOver and TalkBack paths tested, dynamic type respected, touch targets sized properly.
Questions
Answered straight.
- Native or cross platform?
- It depends on how much of your value is in platform specific behaviour. We make the call per project and explain the tradeoff rather than defaulting.
- Can you take over an app already in the stores?
- Yes, including recovering accounts, signing certificates and pipelines that have drifted.
- Do you handle store submission?
- Yes, and we document it so your team owns the next one.
Start here
Have a mobile application to build?
You will speak to an engineer, and you will leave the first conversation with an opinion about your problem whether or not you hire us.